
NevronMotion greatly simplifies the motion capture workflow in LightWave 3D and allows you to get character motions or create your own motions with the Kinect Camera to get your characters moving quickly and easily. NevronMotion also includes a rig preset that works directly with the Microsoft Kinect camera to allow you to puppet a character rig in real time and even record your real time Kinect motion capture performances to save to your library for later use. Operating instructions and pdf manual for use - Lightwave by NewTek LightWave 3D 11.

Niewtpliw zalet programu s olbrzymie moliwoci konfiguracyjne. Jednym z najpopularniejszych jest alternatywny renderer o nazwie Kray.
#Lightwave 3d full version
You setup the rig retargeting mapping once, save the preset and then you can reuse that over and over. User manual Lightwave by NewTek LightWave 3D 11 Full Version LW040000-0110. LightWave 3D posiada wasny jzyk skryptowy (LScript), przy uyciu którego powstao ju wiele rozszerze, a w wersji 11 programu wprowadzono obsug powszechnie uznanego w rodowisku Pythona. NevronMotion also comes with rig retargeting presets for FBX and BVH files and allows you to fully customize your rig retargeting and save your own retargeting presets that you can load later to use with custom motion capture libraries. You can quickly adjust any of the character rig joints in areas like the shoulders or arms to compensate for any joint placement inaccuracies and bake out your final animation directly to your character rig. A fast, simple to use layer-based system, and a very flexible and powerful nodal system. NevronMotion allows you to load common motion capture files in FBX or BVH format and easily retarget the motion onto your character directly in LightWave Layout. LightWave offers two surfacing systems to the artist.

NevronMotion is a motion retargeting plugin for LightWave 3D with support for the Microsoft Kinect camera.
